Meeting with a Video Game Editor: Jupiter Hadley

Jupiter Hadley Interview

Video game journalism is an essential part of the video game industry. But who are the gaming editors you are trying to reach to promote your video game?

This series of interviews presents passionate human beings and experienced professionals in the video game press.

Today, it is a pleasure to introduce you to Jupiter Hadley, Owner of IndieGamesPlus and BigBossBattle.

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Meeting with a Video Game Editor: Moses Norton

The Well-Red Mage

Video game journalism is an essential part of the video game industry. But who are the gaming editors you are trying to reach to promote your video game?

This series of interviews presents passionate human beings and experienced professionals in the video game press.

Today, it is a pleasure to introduce you to Moses Norton “The Well-Red Mage”, Editor-in-chief of the eponymous site.

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Meeting with a Video Game Editor: Pavlos Papapavlou

Interview of Pavlos Papapavlou

Video game journalism is an essential part of the video game industry. But who are the gaming editors you are trying to reach to promote your video game?

This series of interviews presents passionate human beings and experienced professionals in the video game press.

Today, it is a pleasure to introduce you to Pavlos Papapavlou, Editorial Director at Enternity.gr

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Video Game Journalists: 7 Essential Tips When Contacting Them

Reach Video Game Press

Contacting the video game journalists and getting publications in their outlets about your game can be a challenging task. Following these simple tips will still help you in the maneuver.

As a prerequisite you need a good story telling about your video game and brilliant assets to promote it. Do not be fooled, this is only first steps of your journey. Actually, it’s the easiest because you have total control over it.

Then, you must grab the attention of the video game journalists and hope for some exposure in their media. If you consider the news and release schedule, you quickly understand that video game editors are overworked. Taking the following points into account when contacting members of the press does not guarantee that you will get publications about your indie game, but it will prevent you from falling directly into the limbo of their email inboxes.

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